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2. The Call to Adventure
This is the second stage of the Hero's Journey. This is when the hero is presented with a problem, challenge or request. The "call" can come in the form of a message, letter, phone call, dream, temptation, last straw, conversation, or loss of something/someone precious, and is delivered by a herald. This ultimately disrupts the hero's ordinary world.
7. Approach to the Inmost Cave

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